There has been a lot of talk this last week regarding one of the newest video game Kickstarters, Mighty No. 9.
Mighty No. 9 is a “classic Japanese side-scrolling action” game which looks very similar to Mega Man, which really isn’t a huge surprise, considering it is being made by a bunch of veteran Mega Man developers, including Keiji Inafune, the man who has been either a Character Designer or Producer on almost every single Mega Man game ever made.
The side-scrolling action isn't too big of a similarity to Mega Man, but your main character, Beck, gather’s new abilities by defeating the enemy Boss robots (Might Nos. 1-8). Combined with the familiar concept art, the resemblance is uncanny. Is any of this a bad thing? Of course not! Mega Man is a highly prolific series that I have enjoyed greatly over the years, so I don’t mind that Mighty No. 9 might end up as a spruced up Mega Man game. Keiji Inafune insists that his latest project is different and unique from anything he has done in the past, but I definitely see the resemblance and think it’s a good thing!
The original $900,000 funding goal was reached in just under two of the thirty-one days and has since climbed to a hair under $2 million, blowing past stretch goals such as: additional levels, Mac and Linux releases, and a “Making Of” documentary. Future stretch goals include current and next-gen console releases, an extra end stage, and even a co-op mode! Considering the rate funds are pouring into this project, I would not be surprised to see Mighty No. 9 gather the $3.3 million required for a PS4 and XBOX One release.
With Mighty No. 9 already a success, which it will only become more-so as the month progresses, I can’t help but wonder how Capcom feels about the project. Usgamer.net interviewed Inafune about this issue, and he doesn't seem concerned. I hope he is correct in his nonchalance regarding any legal issues. I would love to see it reach completion without any significant roadblocks.Mighty No. 9 will be released on PC, Mac, and Linux (so far) sometime in Spring 2015.
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