Earlier today at E3, I got a chance to play the multiplayer mode in one of my most anticipated titles of the year, Sunset Overdrive. The multiplayer mode is called "Chaos Squad" and it pits 8 players against hordes of the mutated OD'd (humans who have had too much of the energy drink Overcharge Delirium XT).
It was an absolute blast. You have stills of the energy drink you need to protect throughout the waves. One thing I noticed is that there is a ton of variety in almost every aspect — from the weapons, to the traps you can set up before each wave, to the color palette, and the enemy types. With all this variety, the game never felt repetitive. In fact, I kept finding new ways to take on the enemy hordes. Movement is everything, if you start moving too slow you will most definitely be overrun by the OD'd.
Jumping and grinding are the key to fast paced movement. One of my worries was that the targeting system would be broken. I thought to myself, "If I'm moving so fast, how will I aim and shoot?" Well, the lock-on system works very well. With little nudges of the thumbsticks I could change what enemy is feeling my wrath.
Now this is a Co-Op mode but you also have scores, and by the end of it you can have bragging rights if you totally decimated the hordes.
I am super pumped for Sunset Overdrive now more than ever. It'll be released on October 28th, 2014, exclusively for the Xbox One. In case you missed it, click here to watch the trailer and gameplay footage.
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