CALL OF DUTY: WARZONE's First Impression Wins Me Over

With an oversaturation of battle royale games, it isn’t surprising to see Call Of Duty Modern: Warfare join the club. But what is surprising is how well it stands apart and many times above its competition. Since it released yesterday, I’ve only had five or six hours of play time. However, between fighting in a tight closing circle or hunting down the best teams on the map, Warzone has plenty to offer the player base for free.

Let’s talk about it being free-to-play. It is kind of crazy that it’s free to be honest. The tight gunplay and massive inventory of guns, customization, and other tech in the game is staggering, and it is all handed to the player for free (inside the game). As for the load-out customization and battle pass, the free line of content is still really great; lots of guns to use, some skins, and other loot to help round out your personal style. The paid battle pass gives an incredible amount of content to start and has lots to unlock over the month. The battle pass being on a monthly rotation seems a little fast and costly to spend $10 a month on it. However, the current battle pass (and most likely others in the future) gives back 1300 COD Points, which can then be used to buy future battle passes, skins, operators emotes, and other things.

What has stopped me from playing other battle royales in the past is honestly just the straight gameplay and gunplay. I’ve been playing FPS games since N64 (like a lot of you probably), and a game just has to feel good to play: the controls, the guns and the movement. I’ve never really loved any Call of Duty game or the big battle royale games. But Warzone? This may be my conversion to COD and battle royale, because every gun feels powerful, every fight feels fair, and the intensity and time to kill is just about perfect. Down the line, I am sure there will be some overpowered load-outs or a few guns that will win just about every time. But for now, Warzone feels well balanced and pretty fair. I also can’t forget to mention the other game mode, Plunder. Squads will hunt down cash all over the map and then try to steal it from each other and deposit it in a series of different ways. The game is a lot longer, but keeps a lot of the battle royale feel without the need to keep queuing up every time you die. I like it more than Warzone as of now; it is lots of fun.

Lastly, let’s talk about the map for a second. The map is...nice. It feels just like any other Call Of Duty map, just on an extremely massive scale. I was literally flying a helicopter for a full minute to get to deposit in the game mode, Plunder. The only things that distinguish various parts of the map are a handful of landmarks and small patches of different landforms; desert, forest and mountain. This is my only criticism so far, a more diverse, engaging and visually appealing map would be welcome.

This is what Call Of Duty: Warzone has shown us in these few hours. What did you like or not like about it? Let us know in the comments below!

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