Explore the Continent of Tal'Dorei from CRITICAL ROLE with TAL'DOREI CAMPAIGN SETTING REBORN
All of Critical Role’s campaigns take place in the world of Exandria, and more specifically, the continent of Tal’Dorei. Critical Role and Darrington Press are now providing an updated sourcebook for fans to use so that their Dungeons & Dragons parties can travel where the Mighty Nein and Vox Machina have tread. The sourcebook is called Tal’Dorei Campaign Setting Reborn and will be available in late 2021 or early 2022. Matthew Mercer, Hannah Rose, and James J. Haeck served as lead designers on this 280-page book which contains a guide for each major region with story hooks, 9 new subclasses, 5 backgrounds, magic items, creatures, lore, updated stat blocks for Vox Machina, and more.
Tal’Dorei, a continent within Exandria (the world created by Game Master Matthew Mercer and the cast of Critical Role), was first explored through the adventures of Critical Role’s first campaign, Vox Machina, and is brimming with epic stories of heroes and adventurers — and eagerly awaiting adventures of your own. Taking place two decades following Vox Machina’s conclusion, this sourcebook outlines how Tal’Dorei has changed and progressed leading up to the start of Critical Role’s second campaign, The Mighty Nein. Soar on a skyship from the metropolis of Emon, home to the Tal’Dorei Council, to the distant haven of Whitestone; explore the lush wilderness in between, meeting monsters and wayward mages; and uncover magic items ranging from simple trinkets to the legendary Vestiges of Divergence. How will you shape the future of Tal’Dorei? The land’s fate is in your hands.
Tal’Dorei Campaign Setting Reborn will be available first through Darrington Press Guild stores and Critical Role shops. It will then be opened up to other local hobby and gaming stores. Eventually, the book will get a deluxe treatment through Beadle & Grimm’s with in-world player handouts, battle maps, a GM screen, and more.