Jordan Vogt-Roberts Looks to Break Video Game Movie Curse with METAL GEAR SOLID By Leaning Into its Weirdness
Video game movie adaptations are typically not well received by audiences. Prince of Persia wasn’t awful, but it wasn’t great. Super Mario Bros was utter garbage. Then you’ve got Resident Evil, Tomb Raider, Mortal Kombat, Warcraft, etc. It’s like how anime movie adaptations struggle. However, Kong: Skull Island director Jordan Vogt-Roberts is hoping to make a good video game movie with Metal Gear Solid. His idea is to lean into what makes the game so weird. At San Diego Comic-Con, Vogt-Roberts told ScreenRant his plan:
There’s certainly plenty of weirdness in those games. I’ve heard stories of some people needing to change the controller port mid-game. Do you think embracing the weirdness of Metal Gear Solid is the key to making it a good video game movie? Do you think this is a lost cause?