Review: CHEX QUEST HD Is Near Absolute Perfection
IT’S FINALLY HERE! I’ve been very excited for the release of Chex Quest HD since I learned of its creation, and it’s finally here! I grew up playing the original game, and it was so good! It was Doom or Wolfenstein, but reskinned to be a more kid-friendly with breakfast cereal. It was a blast.
Chex Quest HD is exactly what was advertised and is exactly what I was hoping for. It takes the old game and simply improves the audio quality and graphics quality of everything. The game runs on the Unreal Engine 4 and looks fantastic. Is it the prettiest game? No. However, for Chex Quest, I wouldn’t expect it, especially since it’s a free game on Steam. I highly recommend giving it a go; you’ve got nothing to lose.
One thing that I greatly enjoy is the fact that Fred’s voice (the main protagonist) sounds like a discount George Takei. I also love how they didn’t really change too much of the game’s visuals. The UI looks cleaner than the original, and all the characters really do look and feel like the originals, just cleaned up. Playing through the game has been incredibly fun and full of nostalgia.
To unlock multiplayer and the campaign mode for the new characters, you’ll need to input codes found on specially marked packages of Chex Mix or the official site (or simply look on Steam or Google and you can find them). I have not found any inherent differences between the characters to affect gameplay, but it can be fun to play different characters. The local multiplayer mode requires the use of controllers, but the game strangely requires you to go through the controller configuration options in order to force them to work instead of having full controller support. Once you get in, sadly, there’s no map for you to use which can be a little confusing and lead to a lot of just running around, but it also really reminded me of playing Goldeneye 64 back in the day. It’s a lot of fun, but could use some polishing.