Take Your D&D Group to the Feywild with GIMBLE'S GUIDE TO THE FEYWILD

Are you looking for a new setting for your Dungeons & Dragons campaign? Why not try a different plane in the world of D&D like the Feywild. David Markiwsky has written the unofficial supplement, Gimble’s Guide to the Feywild to help DMs run a campaign inside this magical plane of existence.

Inside there are rules unique to the Feywild such as the use of heightened emotions that may result in unintended actions. There is also a random encounters table, new subclasses for Warlocks and Sorcerers, a new crafting system, new monsters, new magic items, and more.

In my opinion, I don’t know that I’d want to run a whole campaign in the Feywild, but I think having the group teleported there during their adventures could create a cool side story. Maybe the party has a Warlock whose patron is the Archfey and the group is brought into that world to solve a problem plaguing the Archfey. The possibilities are definitely there for just about anything.

You can get Gimble’s Guide to the Feywild on DMs Guild for $14.95.

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