The Critically Acclaimed Video Game FIREWATCH is Getting a Film Adaptation

The hit 2016 video Firewatch is getting a feature film adaptation from Snoot Entertainment, the same producers who previously developed films such as Blindspotting and Little Monsters. They are partnering up with indie video game developer Campo Santo to bring this film to life.

The story is set in the Wyoming wilderness in 1989, and it centers on a fire lookout named Henry, “connected via hand-held radio to his supervisor, Delilah. Henry ventures from his mountain top into the unknown terrain below uncovering clues about a mysterious occurrence while facing challenging personal choices.”

This is actually a great game that was beautifully made, and it’s not hard to imagine it being adapted into a film. Producers Keith Calder and Jess Wu Calder said in a statement:

Firewatch is a stunning accomplishment, a beautiful and heartbreaking piece of art. I’m delighted that Sean and Jake are letting us ruin their perfect video game by turning it into a movie and/or TV show.”

Producer Sean Vanaman added:

“Jess and Keith are hard-working and visionary film producers with impeccable taste in video games. Not unlike when we met Joe Drake and the team at Good Universe in 2016, we knew in our first conversation with Jess and Keith that they’d make great partners. We have no doubt in their expertise, their taste and their passion and assume that our experience as so-so game developers will make us first-rate producing partners."

Here’s the official synopsis for the game:

Firewatch is a mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio.

The year is 1989. You are a man named Henry who has retreated from your messy life to work as a fire lookout in the Wyoming wilderness. Perched atop a mountain, it's your job to find smoke and keep the wilderness safe.

An especially hot, dry summer has everyone on edge. Your supervisor, a woman named Delilah, is available to you

at all times over a small, handheld radio—and is your only contact with the world you've left behind.

But when something strange draws you out of your lookout tower and into the world below, you'll explore a wild and unknown environment, facing questions and making interpersonal choices that can build or destroy the only meaningful relationship you have.

I’m curious to see how this story ends up being brought to the big screen, and I’m looking forward to it.

Source: Deadline

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