Explanation of Why the BIOSHOCK Movie Was Killed Off

Movie BioShock by Joey Paur

For those of you who have been wondering why Gore Verbinski's Bioshock movie being developed over at Universal Pictures never happened, we now have an explanation. Producer Ken Levine recently talked to Eurogamer about the doomed project and gives us the run down of what happened and why we won't see it anytime soon,

My theory is that Gore wanted to make a hard R film. Then Watchmen came out, and it didn't do well for whatever reason. The studio then got cold feet about making an R rated $200 million film, and they said what if it was an $80 million film - and Gore didn't want to make an $80 million film... They brought another director in, and I didn't really see the match there - and 2K's one of these companies that puts a lot of creative trust in people. So they said if you want to kill it, kill it. And I killed it.

I remember Verbinski wanted the film to be a hard R movie and in 3D saying, "That would be a great movie to do in 3D. I'd like to go into that world wearing a pair of glasses. I think in general, gaming is perfect for 3D. Anything where you're the protagonist... To make people feel on-edge." Fans were excited to see his vision realized. Unfortunately, the studio wasn't. It doesn't mean the movie won't eventually happen though, Levine thinks that there's still a possibility,

It comes along so rarely, but I had the world, the world existed and I didn't want to see it done in a way that I didn't think was right. It may happen one day, who knows, but it'd have to be the right combination of people.

So under the right circumstances it will happen. Who knows when that will happen though. Bioshock and Halo are two video game movies that should have been done already, but there's a chance we may never see them. You can watch the full video interview below.

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