STAR WARS: BATTLEFRONT — Endor Concept Art and Details
With E3 coming in June and a release window set for this holiday season, the marketing for Star Wars: Battlefront has yet to even start. EA•DICE gave IGN an exclusive interview with Design Director Niklas Fegraeus and a piece of concept art that features two Rebels attempting to flank an AT-ST.
The Star Wars universe is vast and many of those locations have been on display in previous incarnations of the Battlefront series. Fegraeus talks a bit about how we might see those locations adapted:
“The scale of our maps and modes offer a great variety. We have actually made the decision to specifically tailor certain maps to certain game modes and what we get from that is not only incredibly varied scales, but also gameplay that will allow players to live out some of their most memorable Star Wars battle fantasies.”
Battlefront will use the advanced Frostbite Engine to bring the graphics up to a near cinematic quality. Having skipped an entire console generation and benefiting from two years of development on Playstation 4 and Xbox One, this should be the most gorgeous Star Wars game to date.
Fegraeus talks a bit more about making a game for a beloved movie franchise and game series:
“Perhaps the hardest part about bringing the franchise back is managing expectations. Star Wars fans, including ourselves, are incredibly passionate about the universe. Each of us have our own personal favorites. However, with the talent we have here at DICE, the Frostbite technology at our fingertips, and the fantastic working relationship we have with Lucas, I believe we will deliver a Star Wars experience that excites fans around the world and gives them the chance to play out battles in some of the most iconic locales in the series history.”
I really hope I don't have to wait until E3 to see more from the game. Fingers crossed on a new trailer coming out in the next couple months.