ELDEN RING Movie Could Be Nearly Three Hours Long With Massive 180-Page Script
The upcoming Elden Ring movie could be taking audiences on one hell of a lengthy adventure through the Lands Between. New details about Alex Garland’s live-action adaptation reveal that the screenplay runs at least 180 pages, suggesting we could be looking at a nearly three-hour fantasy epic filled with monsters, dragons, and some seriously brutal battles.
According to a new report from Deadline, the script includes extensive visual descriptions, which could push the film toward the three-hour mark. Nothing has been confirmed regarding the official runtime, but considering the enormous world FromSoftware created, Garland definitely has enough material to fill that time.
The film is being produced by A24, with Garland writing and directing. He's got a pretty insane world to bring to life, and it'll be interesting to see how he translates the game's massive mythology, strange characters, and terrifying enemies into a cohesive story.
in the film, Kit Connor will play the film's main protagonist, whose journey will involve fighting dangerous creatures and dragons. That's about what you'd expect from an Elden Ring adaptation, but the big questions are who exactly is he playing, and which familiar enemies will actually appear.
The game is packed with memorable boss fights, and fans would undoubtedly love to see the likes of Starscourge Radahn, Malenia, and Dragonlord Placidusax brought to life. There's currently no confirmation that any of those characters will appear, but with the film's reported scale and budget, the possibilities are pretty exciting.
A24 is also going to some pretty extreme lengths to protect the story. According to the report, staff members have been accompanying potential international buyers while they read the script, and certain portions of the screenplay have even been withheld to prevent major spoilers from getting out.
Unfortunately for the studio, keeping an Elden Ring movie completely secret is proving difficult. Earlier this year, footage and photos leaked from filming locations in London, revealing what appeared to be Queen Marika, the Dung Eater, and references to recognizable locations including Leyndell, Stormveil, and Raya Lucaria.
Those leaks have already given fans plenty to speculate about, although it's unclear how those characters and locations will factor into Garland's story.
The production itself is also a massive undertaking for A24. The film carries a budget somewhere between $175 million and $200 million, making it the studio's most expensive movie yet. That's a serious investment, but bringing the Lands Between to life with its enormous environments, bizarre monsters, and supernatural battles isn't exactly going to be cheap.
Amazon MGM Studios has secured pay-1 streaming rights across numerous international markets, while A24 continues to handle the film's financing.
Filming has already wrapped, and the movie is now in post-production, with Industrial Light & Magic working on the visual effects. Given the creatures and environments involved, ILM has its work cut out for it.
What I'm particularly curious about is how Garland plans to approach the storytelling. Elden Ring isn't a game that hands players a straightforward narrative.
Much of its history and mythology is discovered through exploration, conversations, and scattered pieces of lore. Turning all of that into a compelling movie while preserving the weirdness that makes the game special is going to be quite a challenge.
A three-hour runtime could give Garland the room to pull it off, especially if he wants audiences to experience the scale and danger of the Lands Between rather than simply race from one boss fight to another.
The Elden Ring movie is scheduled to hit theaters and IMAX on March 3, 2028.