UNTIL DAWN Director David F. Sandberg Breaks Down the Ending, Post-Credits Scene, and Connection to the Game

If you walked out of Until Dawn scratching your head over that wild ending and cryptic post-credits scene, you're not alone. Director David F. Sandberg has finally weighed in, offering some clarity on how the film ties to the hit PlayStation game, and what the hell is going on with Dr. Hill.

While the movie shares its name with the beloved game, it’s definitely not a straight adaptation. Instead, Sandberg and his team leaned into something much weirder: think Groundhog Day meets Cabin in the Woods, and I actually really liked it!

A group of friends stuck in a remote cabin are picked off one by one by different horror monsters, and even the drinking water is out to get them, causing spontaneous explosive combustion at one point. Every time someone dies? The night resets. Again and again. Thirteen times over.

At the core of the madness is Clover, the film’s lead, who eventually faces off with Dr. Hill, the unsettling psychiatrist from the original game.

Turns out, the endless nightmare is rooted deep inside Clover’s damaged psyche, and Hill’s ultimate goal is to break them all down until they become full-blown wendigoes. In a final desperate act, Clover tricks Hill into drinking contaminated water, and he explodes in gnarly fashion.

But, the post-credits scene reveals Hill survived, still lurking, and keeping tabs on a very familiar location, the Washington Lodge from the original Until Dawn game. So what does this mean? Is the movie a prequel? A sequel? A sideways universe?

"It’s an interesting question," Sandberg told Dexerto. "I mean, it’s an Easter egg, sort of... It’s a little tricky because while we were shooting it, we actually sort of said it takes place after the game, but what we’re doing at the end implies that it could take place before the game."

He added, "To be honest, it’s it’s not something I’ve sort of said completely. I think it can be left open, at least until they want to do a sequel and we have to figure out exactly what that is."

If that sounds a little loosey-goosey, that's because it is. Sandberg’s approach was more about making a fun, stand-alone story first and worrying about the timeline later.

He explained, "To me, whenever I make a movie, I just focus on making the best that movie. I would say the same with Shazam, where we had a post-credits scene with Mr. Mind and set up a thing, and then the sequel didn’t really do anything with that. But we could have... you have that option."

So, nothing is set in stone. The ending and the post-credits tease are less about delivering a definitive link to the game and more about keeping the door cracked open in case a sequel gets greenlit. Until Dawn is a movie that lives in that strange horror territory where sometimes the less you know, the more fun it is.

For those unfamiliar, Until Dawn follows Clover and her friends as they head into a remote valley one year after Clover’s sister Melanie vanished. When they explore an abandoned visitor center, a masked killer stalks them—and one by one, they’re picked off... only to wake up again at the start of the same cursed night.

Each death changes the threat they face, ramping up the terror until they realize they have a limited number of chances left. Surviving until dawn is their only shot at escaping the endless nightmare.

Until Dawn is now playing in theaters, maybe just don't drink the water.

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